Group
Joining Groups: Invite players in the same channel to join your group. Once an invite is accepted, a group is automatically created, and the inviting player becomes the leader.
Group Rules:
Leaders handle invites and can remove members.
Any player can leave the group at any time.
If the leader leaves, leadership transfers to another member.
Groups have a maximum player limit.
Allies, Not Enemies:
Players in the same group don’t deal damage to each other.
Inviting an enemy stops all ongoing hostilities if they accept.
Shared Income:
All members share a single income pool.
Larger groups earn less overall, balancing teamwork and efficiency.
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